1 Game information
3 Weapons and gameplay
Taking over producer duties from Hiroyuki Kobayashi is Jun Takeuchi (director of Onimusha, character designer for the original Resident Evil and animator for Resident Evil 2). Several staff members who also worked on the original Resident Evil are involved in development. According to Takeuchi, the game will utilize the same gameplay model introduced in Resident Evil 4, while implementing thematics from the original Resident Evil into the game. The game will be a full-fledged sequel taking place after the events in Resident Evil 4, and is said to be a major turning point in the series' overall storyline.
No official release date has been announced for the game. The game will have online features that have yet to be disclosed.
It is noted that Resident Evil 5 and Devil May Cry 4 were not shown at E3 2006. Capcom supposedly reasoned that the company doesn't want to unveil the titles until they are available in a playable form. This could mean that it will be sometime before any new information will be released, especially since it was not at the Tokyo Game Show 2006.
The alleged protagonist of Resident Evil 5.No details have been released about the game's storyline other than the fact that it is set after the events of Resident Evil 4 and that it will take place in a desert setting, similar to the film Black Hawk Down.
The main character's identity has not been officially released, although an information leak has confirmed that Resident Evil 5 protagonist is going to be Chris Redfield2. Play magazine (An independent magazine based in the UK) said they are 99.9% certain it will turn out to be Chris. The only other name the mag, as well as Gamepro Magazine put forward as a possibility was Carlos Oliveira, since the game is reported to take place in a South American country.
It has been rumored that the game is shaping up to be a true sequel to Resident Evil Code: Veronica. Although with the demise of Flagship's Noboru Sugimura, the team itself will be handling the story. Keiji Inafune, who served as promotional producer for Resident Evil 2 is overseeing the project; he served as the executive producer for the PlayStation 2 version of Resident Evil 4 as well.3
-3.Weapons and gameplay
Although enemies were faster in Resident Evil 4 than in previous Resident Evil games, the Japanese teaser trailer shows enemies that are now even faster and capable of running at least as quickly as a human, à la 28 Days Later making them more deadly enemies.
According to Play magazine, the enemies are shaping up to be a cross between a Ganado and a Zombie. They speak in a unique language to communicate with each other like the Ganados in RE4, but are resistant to gunshots and have a thirst for blood like the zombies in the classic RE games.
Play has also said that according to the producers the temperature will play a big role, with the player having to find a spot to cool down. The heat will make it harder to shoot due to hallucinations and mirages appearing and the main character being unstable. Additionally, the magazine suggests the presence of more interactive environments that are vital to the player's survival
Dude2:Damn thats too long!! i want it now!!