The Nintendo64 was the first console that
offered serious 3D graphics processing. It had an unusual development, the result of a partnership between Nintendo and Silicon
Graphics, and the system was based on technology used in Silicon
MIPS-based workstations, using a custom R4300i chipset - and the entire system retailing
less than $300, was a remarkable feat at the time. As such, the system was far ahead of it's time. The casing was a very durable, hard plastic design, cart, instead of CD based, and featured an unusual controller that
superior to anything before
it - and turned
out later, ideally suited to first person and fighting games. The Nintendo64 enjoyed
a long life, and several historically significant games developed natively for the system that
remain to this day benchmarks
in game design.
Person 1: "Dude, remember the first time you saw Mario 64 on display? That was what real next gen was all about."
Person 2: "Yeah, I first saw the title screen, ran over, pushed away
all the little kids shoving
Mario's mustache up his nose, man did my Playstation games look
tired then. I'll never