Variant of beiruit A.K.A beer pong.
Minimum of ten cup pong.
Each player starts with a die and their ten+ cup triangle.
To determine who goes first each player rolls their die, higher number goes first.
To begin turn roll your die.
The number shown is the number of shots you get for that turn.
If you forget to roll the die, your turn is forfeited this is known is known as "Pulling a Doobie."
If you roll the die off the table all shots for that roll must be done as trick shots. This is known as The Doobies Rule.
*A bounce shot is not a trick shot.*
If you make all shots on the roll, you get a re-roll, for example if you roll a three and hit all three you roll again.
Bounce shots do not count as two cups.
There are no re-racks in High Noon.
There are no return shots in High Noon.
There is automatic redemption in High Noon. It is played like normal play in High Noon, thus you roll a die for shots play continues as normal, if you hit all your shots you re-roll. Th moment all cups are hit in redemption, it heads to Overtime (OT), if you do not hit all the cups you lose.
OT-You must roll to see who starts in OT. This uses the same rules only is a six cup triangle. If the game goes to an additional overtime, double overtime (DOT) follow same rules as OT only play with ten cup.
If after DOT it goes to Triple Overtime (TOT) two rules apply, this is...