| 1. | final fantasy tactics | ||
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A turn based strategy and role playing game by Squaresoft. It contains a complicated and well developed story about a war between rival kingdoms and the search for the Zodiac Stones which let demons manifest themselves through the stoneholders.
The combat plays out similary to a chess game, where in a battle, units take their turns moving and attacking on a grid. The max number of characters the player can use in a game is at most 5, although the player can have as many as 16 (I think) characters at his or her disposal. They gain experience and job points whenever they complete an action. The job points can be spent on abilities for the job (class) that the character is at the time. The characters can switch jobs between battles, and more and more jobs become available to the character as he/she gains levels in certain prerequisite jobs. Items can be bought for the characters between battles in shops at destinations (castles/cities) on the World Map (It's literally a map with dots as areas and lines between them.) Because of this setup. Almost all of the game is combat, with the rest being preparation and cutscenes in the story. For a time the game was near impossible to find and it was selling for upwards of $100 at used game stores. After a few years it was finally made again as one of Playstation's Greatest Hits, and now should be much easier to find. What, my definition isn't good enough? Buy Final Fantasy Tactics somewhere and check it out, it's only 10 bucks.
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| 2. | Sofa Tactics | ||
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To behave in combat the way a sofa would. I will employ my sofa tactics as necessary.
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| 3. | Micromanagement | ||
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Micromanagement is a term which describes the management of many small details in computer games. It has at least two senses, one referring to economic management and the other to combat tactics. Micromanagement has been a controversial aspect of game design for many years - some games minimize it while others treat it as an important skill. Shove that micromanagement up your ass! I'm getting a different RTS.
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| 4. | guerilla dating tactics | ||
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Indirect strategies for perpetrating undeclared dates, often involving harrasment and sabotage that are difficult to combat due to their unconventional nature. When Heidi realized she was the only guest invited to Joe’s First Annual Dutch Over Slumber Party, she had to admit that he was guilty of using guerilla dating tactics to oh-so-lamely woo her.
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| 5. | cqb | ||
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Close Quarters Battle. Combat occuring in close quarters, such as indoors, streets and ally-ways where surroundings severely limits maneuverability and visibility to the point where standard methods, equipment and tactics are no longer suitable. SWAT teams, are among the best examples of CQB operations, as they are highly trained to work in narrow, restrictive and confusing environments, using tactics which are very different to that of military infantry trained to operate in more open environments.
CQB is a modern term used to define combat using firearms and special CQB equipment. Generally, SOPs (standard Operating Procedures) for CQB never involve hand to hand combat and CQB operatives are highly trained with firearms at close to point blank conditions. Do not be confused with the term CQB used in Metal Gear Solid Snake Eater, which is a fictional use of the term to describe a form of martial art invented by Snake(Big Boss) and the Boss. |
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| 6. | maneuver kill | ||
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An air combat term for losing a pursuer in such a way that the attacker is killed by crashing in an attempt to keep following the defender. When a fighter has been in production for long enough, you can bet its record will include at least one maneuver kill.
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| 7. | Iraqi reload | ||
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A quicker way to reload a rifle by pulling and holding the charging handle with the right hand as the left hand replaces the empty magazine with a new magazine. This is quicker because it streamlines the reloading and cocking of the rifle into one movement. This is not always possible as some rifles' designs will prohibit its use.
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