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36. Komron
To be an influence on progressively over the course of several years. Generally applied to high school band. More Specifically University City High School's Marching Band.

Legend goes in the schools history a student by the name of Komron went through that school. He took band every year. Every year he became more and more of a bad influence among younger students; driving them to question leadership and mock "The Man". In honor of him, students of the band came together to form the Rebellions Coalition.

Currently the term Komron is used with a positive connotation. Applied to those who choose to push the boundaries, question leadership, achieve independence, and influence others to do the same while maintaining a role model perspective as an unwavering friend, a truthful ally and valuable member of any team.
1)
Person A: Man.. you are such a bad influence on me but i can not help but enjoy your presence

Person B: Really? others have told me i have a Komron personality. (adjective)

2)
Person A: You are such a Komron. (noun)
37. Komron
To be an influence on progressively over the course of several years. Generally applied to high school band. More Specifically University City High School's Marching Band.

Legend goes in the schools history a student by the name of Komron went through that school. He took band every year. Every year he became more and more of a bad influence among younger students; driving them to question leadership and mock "The Man". In honor of him, students of the band came together to form the Rebellions Coalition.

Currently the term Komron is used with a positive connotation. Applied to those who choose to push the boundaries, question leadership, achieve independence, and influence others to do the same while maintaining a role model perspective as an unwavering friend, a truthful ally and valuable member of any team.
1)
Person A: Man.. you are such a bad influence on me but i can not help but enjoy your presence

Person B: Really? others have told me i have a Komron personality. (adjective)

2)
Person A: You are such a Komron. (noun)
38. Komron
To be an influence on progressively over the course of several years. Generally applied to high school band. More Specifically University City High School's Marching Band.

Legend goes in the schools history a student by the name of Komron went through that school. He took band every year. Every year he became more and more of a bad influence among younger students; driving them to question leadership and mock "The Man". In honor of him, students of the band came together to form the Rebellions Coalition.

Currently the term Komron is used with a positive connotation. Applied to those who choose to push the boundaries, question leadership, achieve independence, and influence others to do the same while maintaining a role model perspective as an unwavering friend, a truthful ally and valuable member of any team.
1)
Person A: Man.. you are such a bad influence on me but i can not help but enjoy your presence

Person B: Really? others have told me i have a Komron personality. (adjective)

2)
Person A: You are such a Komron. (noun)
39. Dia Frampton
A 23-year old female contestant of the first season of NBC's The Voice. She was a member of Team Blake (Shelton) and was the last person standing on her team. She had amazing renditions of Heartless (by Kayne West) and Losing My Religion (R.E.M). She was the runner up of the show, falling by less than 2% to Javier Colon.

She also has a band with her sister Meg, and a few of her friends. The band is called Meg&Dia. Dia is the lead singer.
Person A: Hey Joey, did you see Dia Frampton's performance on The Voice last night? She sang her original song - Inventing Shadows!

Person B: YES I DID! I'm sad that she came in second, though. Blake is proud of her, though!
40. Flippy Cup Inferno
A twist to the classic game of flippy cup. It is played 4v4 and everyone starts with one cup. The team that wins then decides who will go against each other. They choose one member from their team to go head to head against someone from the other team. Each person has two cups, whoever loses is out. The team that loses a player must still drink that cup, so one person of the remaining three drinks twice. After the round, another inferno happens. If the team loses another player, each drinks 2 cups. The final person must drink 4 cups and continue doing infernos to eliminate the other team.
Person A: Hey do you guys have any drinking games?

Person B: Yeah, let's play flippy cup inferno..we just need 8 people and our drinking shoes.
41. Nation
A tag ignorant sports fans put after their favorite team, e.g. Red Sox Nation, Raider Nation, Hawaii Rainbow Warriors Nation, etc. They think for some reason that adding this tag makes their shitty team and annoying behavior somehow more dignified.
Guy A: Dude, I just started liking the Jacksonville Jaguars because they wear pretty colors. I suppose you could call me a card carrying member of Jaguar Nation!

Guy B: Have you ever been to Jacksonville?

Guy A: No, but my second cousin once went to a wedding there and told me all about the hotel he stayed at on Facebook!

Guy B: OK, can you name two players on the Jaguars?

Guy A: Uhhhh.....
42. Green Douche
A random player, i.e. a non-party member, in a game of Call of Duty.

By definition, a green douche is a medically handicapped homosexual who has severe brain damage caused by the utmost caliber of mental retardation. He cannot go 3 seconds without stuffing a cock in his mouth.

It should be noted that green douches experience a severe reaction of a rush of blood towards their genitalia upon acquiring an M203 Grenade Launcher, Energy Sword, or Sniper Rifle.

Several severe AI bug is affecting all green douches:

Upon being killed by an enemy, they are known to keep attempting a frontal assault at the enemy's last known location until the game is over or the enemy runs out of ammo. While this is most likely due to the brain damage, their AI claims this is due to "hacks" and insists the killer is also homosexual.

Another AI bug occurs when a friendly calls in a Care Package. This crashes the green douche's combat function and moves them from their position, A, to drop-location B, linearly. Green douches will walk through front lines, minefields, sentry guns, or even into bottomless pits in line segment AB to steal the friendly package.

A global AI bug occurs universally in games among green douches of any game when there is any item labeled a "sniper rifle.” Green douches will equip, team-kill, or rage quit a game until they get a sniper rifle. It is not uncommon for a herd of the ...
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