2. v. in role-playing games, esp. Dungeons & Dragons, the act of stripping every potentially valuable possession from a defeated foe or a room for the purposes of collecting the maximum amount of treasure and ensuring key items are not left behind. Comes from the Living Greyhawk campaign, where the amount of treasure that can be carried from one adventure to another has a strict upper limit but conceivably no lower limit.
2. OK, we greyhawk the room. What’s behind the next door?
"HELL YEAH! HE IS ALSO NOT FUNNY!"
"HEY! You forgot he sucks at Magic!"
"Remember when he used to have Counter-Strike skills?"
"Yeah but then he started going out with Asha :("