(Massive Multiplayer Online Role-Playing Game) that allows a player to become a Superhero based on five Types (Blaster, Controller, Defender, Scrapper, Tanker) and five Origins (Magic, Mutation, Natural, Science, Technology). Unlike other MMORPGs there is no PvP (player vs. player) but instead relies on teamwork to defeat in-game villains.
The goal of the game is to get your character to the next Training Level (from 1 to 50). At certain Levels (14, 20, other increments) you can gain significant powers and abilities and even a new wardrobe. Players earn points in battle, and can earn inspirations (temporary boosts) and enhancements (permanent boosts). The tougher the mission and the higher level of villains, the more XP earned.
Gameplay is basic and simple once the rules and weapons are learned, and can become repetitive as missions tend to repeat themselves in locations and type of villains.
The greatest enjoyment most players have comes from designing their superhero character in the first place, and in achieving certain types of powers (flight, superspeed) that makes their characters more superhero-ish.
Within the game, the best way to boost to the next level is to undergo Task Forces, a series of missions along a particular storyline. Available only at certain levels on certain maps. Do be prepared to play between 4-6 hours completing a Task Force.
City of Heroes is cool except for the repetition of it. More Clockwork to fight, sigh okay. More Circle of Thorns hiding in caves, sure sure.
A "Massive Multiplayer Online Role Playing Game" (MMORPG) That Allows individuals to play as heroes in a city that rivals the size of New York (In game space). uses origins and archetypes in order to define the basic structure of what your hero will be like. So far it is NOT a PvP game (player vs player), but rather a PvE game (player vs environment). Has many features including the Sidekick feature which allows people who are strong to help lower level players fight. Low to no items are involved in the game in order to cut back on campers.
Archetypes: Scrapper, Tanker, Defender, Controller, Blaster.
Origins: Mutant, Science, Technology, Natural, Magic.
Scrapper: All out fighter.
Defender: Buff/debuff specilist.
Controller: Controls the actions of villians to a degree.
Blaster: Ranged attacker
Everquest, Neverwinter Nights, Freedom Force.
The only way to become a super-hero and fight tough crime.
I played city of heroes online and i beat the shit out of some villans.