A Sims-like game released for the Nintendo Gamecube in 2002. It was a very good game game, except for the extra craptastic graphics. The graphics were bad because it was originally intended for Nintendo 64, but only in Japan. But after a while, you dont really notice how bad the graphics are, because the game is incredible. You can collect cool sets of furniture, run errands for townspeople, and write them letters. You can also catch fish and bugs. Originally named Animal Forest.
when you buy the game, it even comes with its own memory card!! hell yea!!
Released in 2002 by Nintendo
, Animal Crossing, a game for the Nintendo
GameCube was dubbed a "communication game" due to many aspects of communication being featured in the game. Players live in a virtual town and live life as they see it, interacting with villagers, fishing, shopping, catching bugs, and whatever else they wish to do.
I enjoy playing Animal Crossing.
A video game for the Nintendo Gamecube featuring Chibi
-style children living alone (presumably because their parents didn't love them) in a town infested with speaking animals. Though the town appears to be ruled by a tortise Mayor, it's true dictator is a raccoon who hold a monopoly over the town's goods.
Often, gamers would begin to play this game 1.) out of sheer boredom, or 2.) because their sister traded in all the other games. Sadly, These gamers are likely still playing it due to its overly-addicting collection system.
See: Animal Crossing-Tom Nook is a Nazi.
A Nintendo-published video game so addicting that it is essentially digital heroin.
Person 1: Hey man, what's so great about Animal Crossing?
Person 2: You go fishing and dig up stuff and buy furniture and have animal neighbors and a loan-shark raccoon.
Person 1: That sounds terribly boring.
*after 5 minutes of playing*
Person 1: WHY HAVE I NEVER PLAYED THIS BEFORE