If it were realistic there would be no crosshairs. You would have to aim down the sight for good accuracy. BUT, it is all fire from the hip RAMBO bullshit.
IF it were realistic, there would be gore and blood. Blood would be all over they players body from his comrades being blown away by an RPG. But no blood, no gore. Really realistic.....
If it were realistic, firing a M249 SAW WHILE running at FULL AUTO would have ZERO accuracy. In America's Army however, you can kill someone down a fucking street.
America's Army, while a fun game to kill some time with, depicts the Army as being a fun shoot em up thing to make gullible kids join. Good Job Army..
America's Army is a figurative and written type of message presentation, aimed at serving U.S. recruitment, but especially at giving a positive impression of the U.S. Army in general. Although America's Army claims to represent the real army and gives a lot of true information, it is biased, fails to paint a complete and balanced picture of war and the U.S. army and mainly neglects negative aspects. It is for this reason why this game may mislead and create a false impression of reality in support of the army's cause.
America's Army (AA) is a total biased piece of shit. AA is an officially endorsed game from the US Army. It's anothing boring first person shooter with online multiplayer, involving teamwork, more camouflage than you can shake a stick at, and being yelled at by drill sergeants. Pages of tiny, unresizable text about teamwork, reminiscent of horribly bland, Pollyanna-ish corporate mission statements continuously appear on the screen as you proceed to some superfluous boot camp.
The developers of games should keep in mind that NOBODY cares about graphics when the game play is like dog shit. I mean, remember back in the day, when it was OK for a video game to not have convex volumetric fog rendering and bilinear interpolated textures to be fun? Since when is it acceptable for 30% of your system's resources to be devoted to rendering shadows, atmospheric scattering, ambient light effects, and all this other superfluous bullshit that game coders keep adding to their engines so they can win some imaginary pissing contest? America's Army is a textbook example of such an atrocity.