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2 definitions by TreasureTrapped

 
1.
A random point in a story, usually in rpg video games, where a character will be prevented from moving on until they have accomplished another story event somewhere else.
Johnny: I need to go to the next town, but they keep telling me the road to it needs to be repaired.

Alex: It's a plot boulder. Go do something else with the story and it should be gone afterwords.
by TreasureTrapped January 31, 2009
 
2.
An number of occurrences so often and frequent that they don't even seem like a real number anymore.
"I screwed up in the level so often that I had to restart from my last save for the 16 hyperbolillionth time."
by TreasureTrapped June 08, 2009