The Villainous compliment to City of Heroes
, also a Massively Multiplayer Online Role-Playing Game (MMORPG
), where players create villainous characters and spread crime as they see fit. Characters are divided by origin and archetype.
Origins: Magic, Mutant, Natural, Science, Technology
Archetypes: Corruptor, Dominator, Brute, Stalker, Mastermind
Corruptor: Primarily ranged offense with secondary defense, buff and/or healing
Dominator: Primarily control powers with secondary offensive powers
Mastermind: Primarily summons henchmen, secondary defense, buff and/or healing
Stalker: Primarily melee combat with secondary personal defensive powers, has stealth ability
Brute: Primarily melee combat with secondary personal defensive powers, more hitpoints than a stalker but cannot stealth
City of Villains also expanded the PvP (Player vs Player) aspect of City of Heroes, which started with no PvP. "The Arenas" were introduced to test PvP, and City of Villains was the actual implication of PvP. PvP is not required, however, and in either game one can stay in their own "hero" or "villain" zones and not encounter other fightable players.